Hello again !
Me and my team, for our graduation year, have been working on a vertical slice for a coop horror game project : Double Shoulders.
I was the Art Lead and the only environment artist, my work includes : lighting (real-time), props and asset creation, materials and level art.
All the assets in the game were made from scratch as well as the materials !
I made this project in collaboration with those amazing artists, so make sure to check them out :
(Artistic Director, Character Artist)
https://www.artstation.com/physalix
(Character Artist)
https://www.artstation.com/victoraufrere