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Cloud Fortress - Art Direction

In 2022, we started a challenging school project : making a mobile game that could run on low-end devices and still be enjoyable !
I proposed a faked 3D render on a 2D tower defense project, we rendered our assets and then implemented them in Unity.
This experience was quite challenging as we didn't know much about that process and never made anything mobile-related, really enjoyable and pushed me to take initiatives, achieving a refreshing art direction in the process !